LIBRISTO
LIBROAMANTO
obligatorio
Entre a formar parte de una comunidad de amantes de los libros del mundo entero y acceda a un sinfín de ventajas. Crear una cuenta gratis
0
Envío gratuito con Zásilkovna para compras superiores a 59.99 €
Mensajería SEUR 4.99 Mensajería GLS 7.99 Mensajería Correos 5.49 Mensajería DHL 5.49 Punto SEUR 3.99

Envío gratis a partir de 69,99 euros.

Mastering C++ Game Animation Programming

Enhance your skills with advanced game animation techniques in C++, OpenGL, and Vulkan

Idioma InglésInglés
Libro electrónico Adobe ePub DRM
Editores Packt Publishing, marzo 2025
Develop a compact game engine-like animation application in C++ using OpenGL 4 or Vulkan through han... Descripción completa
? points 99 b
40.29
En existencia Descarga instantánea


Clientes que también han comprado


Develop a compact game engine-like animation application in C++ using OpenGL 4 or Vulkan through hands-on implementation in this part-color guideKey FeaturesLearn how to build a game engine-like skeleton application using a modern graphics APIExplore compute shaders, visual selection, UI creation, visual programming, configuration file handling, collision detection, behavior controls, and moreCreate your own virtual world with naturally acting inhabitantsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionWith two decades of programming experience across multiple languages and platforms, expert game developer and console porting programmer Michael Dunsky guides you through the intricacies of character animation programming. This book tackles the common challenges developers face in creating sophisticated, efficient, and visually appealing character animations. You ll learn how to leverage the Open Asset Import Library for easy 3D model loading and optimize your 3D engine by offloading computations from the CPU to the GPU. The book covers visual selection, extended camera handling, and separating your application into edit and simulation modes. You ll also master configuration storage to progressively build your virtual world piece by piece. As you develop your engine-like application, you ll implement collision detection, inverse kinematics, and expert techniques to bring your characters to life with realistic visuals and fluid movement. For more advanced animation and character behavior controls, you ll design truly immersive and responsive NPCs, load real game maps, and use navigation algorithms, enabling the instances to roam freely in complex environments. By the end of this book, you ll be skilled at designing interactive virtual worlds inhabited by lifelike NPCs that exhibit natural, context-aware behaviors.What you will learnMaster the basics of the Open Asset Import LibraryAnimate thousands of game charactersExtend ImGui with more advanced control typesImplement simple configuration file handlingExplore collision detection between 3D models and world objectsCombine inverse kinematics and collision detectionWork with state machines, behavior trees, and interactive NPC behaviorsImplement navigation for NPC movement in unknown terrainsWho this book is forThis book is for experienced C++ developers, game programmers, and character animators who already have basic knowledge of character animation but are curious to learn more. The book assumes advanced C++ knowledge and is ideal for those eager to delve into advanced animation techniques and create interactive virtual worlds.]]>

Actriz & Políglota
EWA KASP para
Visualizar el vídeo
Ewa Kasp
Libristo tiene la oferta más extensa de literatura en idiomas extranjeros. Por eso compran aquí sus libros.

Sobre el libro

Nombre y apellidos Mastering C++ Game Animation Programming
Idioma Inglés
Encuadernación Libro electrónico - Adobe ePub DRM
Fecha de publicación 2025
EAN 9781835881934
Código Libristo 48508166
Editores Packt Publishing
Regale este libro hoy
Es fácil
1 Añadir al carrito y elegir Entregar como regalo en el checkout 2 Le enviaremos un vale 3 El libro llegará a la dirección del destinatario

También puede interesarle


Magic Of The Minimum Dose Dorothy Shepherd / Libro Tapa blanda
common.buy 27.29
Illinois State Joke-A-Versity Ph D G Heath / Libro Tapa blanda
common.buy 12.29
Nuevo
Human Resource Management in Public Service Evan M. Berman / Libro Tapa blanda
common.buy 182.79
Oxford Handbook of Ancient Greek Religion Esther Eidinow / Libro Tapa blanda
common.buy 48.59
The New Marketing Basics: Marketing has Changed ! Thomas R Leonard Jr / Libro Tapa blanda
common.buy 8.89
The Room Mate Kendall Ryan / Libro Tapa blanda
common.buy 13.79
Nutrition and Type 2 Diabetes Mark A. Pereira / Libro Tapa blanda
common.buy 97.99
Seventeen Traditions Ralph Nader / Libro Tapa blanda
common.buy 15.39
Heron's Cry Ann Cleeves / Libro Tapa blanda
common.buy 10.99
Dinosaur Coloring Book for Kids Studio Pixelart Studio / Libro Tapa blanda
common.buy 9.49
Popular
Wild Dark Shore MCCONAGHY CHARLOTTE / Libro Tapa dura
common.buy 22.99

Inicio de sesión

Inicie sesión en su cuenta. ¿No tiene una cuenta Libristo? ¡Cree una ahora!

 
obligatorio
obligatorio

¿No tiene cuenta? Descubra las ventajas de tener una cuenta Libristo.

Si tiene una cuenta Libristo, lo tendrá todo bajo control.

Crear una cuenta Libristo
Asesor de libros Libroamiko
Hola, soy Libroamiko, ¿puedo ayudarte?