LIBRISTO
LIBROAMANTO
obligatorio
Entre a formar parte de una comunidad de amantes de los libros del mundo entero y acceda a un sinfín de ventajas. Crear una cuenta gratis
0
Envío gratuito con Zásilkovna para compras superiores a 59.99 €
Mensajería SEUR 4.99 Mensajería GLS 7.99 Mensajería Correos 5.49 Mensajería DHL 5.49 Punto SEUR 3.99

Envío gratis a partir de 69,99 euros.

XNA 4.0 Game Development by Example: Beginner's Guide

Idioma InglésInglés
Libro electrónico Adobe ePub DRM
Editores Packt Publishing, septiembre 2010
In DetailXNA Game Studio enables hobbyists and independent game developers to easily create video ga... Descripción completa
? points 97 b
39.69
En existencia Descarga instantánea


Clientes que también han comprado


In DetailXNA Game Studio enables hobbyists and independent game developers to easily create video games. It gives you the power to bring your creations to life on Windows, the Xbox 360, the Zune, and the Windows Phone platforms. But before you give life to your creativity with XNA, you need to gain a solid understanding of some game development concepts.This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It details the creation of four games, all in different styles, from start to finish using the Microsoft XNA Framework, including a puzzler, space shooter, multi-axis shoot-'em-up, and a jump-and-run platform game. Each game introduces new concepts and techniques to build a solid foundation for your own ideas and creativity. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform.By the end of the book, you will have a solid foundation of game development concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back.A step-by-step tutorial to using Microsoft XNA by creating four different styles of video games.ApproachThis book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game.Who this book is forIf you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.

Actriz & Políglota
EWA KASP para
Visualizar el vídeo
Ewa Kasp
Libristo tiene la oferta más extensa de literatura en idiomas extranjeros. Por eso compran aquí sus libros.

Sobre el libro

Nombre y apellidos XNA 4.0 Game Development by Example: Beginner's Guide
Autor Kurt Jaegers
Idioma Inglés
Encuadernación Libro electrónico - Adobe ePub DRM
Fecha de publicación 2010
Número de páginas 428
EAN 9781849690676
Código Libristo 40883862
Editores Packt Publishing
Regale este libro hoy
Es fácil
1 Añadir al carrito y elegir Entregar como regalo en el checkout 2 Le enviaremos un vale 3 El libro llegará a la dirección del destinatario

También puede interesarle


Economic Efficiency, Democratic Empowerment Ingolfur Bluhdorn / Libro Tapa dura
common.buy 176.99
Life of Daniel Defoe John Richetti / Libro Tapa dura
common.buy 129.99
Evidence-Based Neurosurgery Stephen J. Haines / Libro Tapa blanda
common.buy 109.19
Python Deep Learning Ivan Vasilev / Libro Tapa blanda
common.buy 63.19
Relativity Albert Einstein / Libro electrónico Adobe ePub DRM
common.buy 20.89

Inicio de sesión

Inicie sesión en su cuenta. ¿No tiene una cuenta Libristo? ¡Cree una ahora!

 
obligatorio
obligatorio

¿No tiene cuenta? Descubra las ventajas de tener una cuenta Libristo.

Si tiene una cuenta Libristo, lo tendrá todo bajo control.

Crear una cuenta Libristo
Asesor de libros Libroamiko
Hola, soy Libroamiko, ¿puedo ayudarte?