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Despite different computerised approaches have been§hardwired to solve various complex practical§problems; few are founded on an adaptive paradigm§such that a computational model interacts with its§environment, loosely wires itself and learns from§experience like humans do. This book presents our§attempt to craft a computational model that learns§from interactions and adapts based on its experience.§ We draw ideas from cognitive psychology in relation§to human experiential learning, particularly the§notions of situatedness , constructive memory and concept formation . When applied to design§activities, which are intrinsically dynamic and§interactive, this model constructs concepts from§interactions between the agent, the design problem§and the use of the design tool. Such a design§interaction tool generates knowledge based on the§agent s grounded generalisation from contextual§information in a situated manner. Adaptive§behaviours emerge from coupled interactions of the§system from a macroscopic and a microscopic level.§This book is suitable for researchers and students§interested in pursuing computerised approaches based§on cognitive science and natural computing.
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