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Redesign STEM Education with Creative Pragmatics, an edited volume that shows the way to active learning in STEM fields and beyond. This book provides educators, leaders and policymakers with a visionary approach and hands on examples of how education can help students navigate complexity and unpredictability - the challenges of contemporary society.
Featuring contributions from a diverse array of scholars and practitioners, this book explores:
Integrating science education with perspectives from pragmatism, science and technology studies, the humanities, art and design, Creative Pragmatics presents a framework for understanding knowledge as an evolving, performative process. Through insightful case studies, the book emphasises agency and creativity as essential elements of learning, promoting interdisciplinary collaboration and flexible problem-solving.
Read about: design thinking, game-based learning, studio-based education, FabLabs, problem- and project-based learning, inquiry-based learning, systems thinking, socio-scientific issues and innovative approaches in teacher professional development and leadership. Creative Pragmatics shows how these methods foster competencies for navigating complexity, supporting educators and students in rethinking STEM education to meet the challenges of a dynamic world.
Chapters 1 and 7 are available open access under a Creative Commons Attribution 4.0 International License via link. springer.com.
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