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Personal mobile devices (MDs) have evolved§tremendously during recent years. The use of§MDs is becoming pervasive; the hardware§configurations are enhanced to be comparable to§low-end desktop systems; and there are drastic§improvements in the wireless communication§infrastructures. These trends make novel applications§and business models by deploying virtual environments§(VEs) for MDs promising and desirable. However, to§make the key elements of a VE, i.e. visualization and§interaction, work as smoothly on MDs as on desktop§systems, three research challenges need to be§addressed: 1) which visual factors of a VE make the§user s realism perception similar to that in the§physical world? 2) How to effectively allow a user to§collect his/her own biometric data to build§personalized profiles? 3) How to efficiently make use§of the processing resources in the infrastructure for§the computing-intensive tasks of an individual user,§such as intelligent human computer interaction? Read§this book about a framework that strives for the§solutions.
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