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J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT. The second edition is updated to include coverage of animation and scripting, with JavaScript examples throughout. Learn to use SVG for websites with graphics that reflect the content of the page - changing automatically when the content changes Generate graphs and charts from information stored in a wide variety of sources Create diagrams that users can explore by zooming in and panning around Use simple automatable templates to provide bitmap images for older browsers
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