LIBRISTO
LIBROAMANTO
obligatorio
Entre a formar parte de una comunidad de amantes de los libros del mundo entero y acceda a un sinfín de ventajas. Crear una cuenta gratis
0
Envío gratuito con Zásilkovna para compras superiores a 59.99 €
Mensajería SEUR 4.99 Mensajería GLS 7.99 Mensajería Correos 5.49 Mensajería DHL 5.49 Punto SEUR 3.99

Envío gratis a partir de 69,99 euros.

Beginning C++ Game Programming - Third Edition

Idioma InglésInglés
Libro Tapa blanda
Libro Beginning C++ Game Programming - Third Edition John Horton
Código Libristo: 46109547
Editores Packt Publishing, mayo 2024
Get to grips with programming and game development techniques using C++ libraries and Visual Studio... Descripción completa
? points 124 b
50.49
Almacenamiento externo Envío en 9-15 días

Política de devolución de 30 días


Clientes que también han comprado


Beginning C++ Through Game Programming Michael Dawson / Libro Tapa blanda
common.buy 77.69
Game Programming in C++ Sanjay Madhav / Libro Tapa blanda
common.buy 50.49
Popular
Programming Bjarne Stroustrup / Libro Tapa blanda
common.buy 76.19
Popular
C++ Software Design Klaus Iglberger / Libro Tapa blanda
common.buy 62.89
Popular
Modern CMake for C++ - Second Edition Rafał Świdziński / Libro Tapa blanda
common.buy 50.49
Modern Full-Stack React Projects Matthias Zronek / Libro Tapa blanda
common.buy 45.59
Mastering Node.js Web Development Adam Freeman / Libro Tapa blanda
common.buy 50.49
NGINX HTTP Server - Fifth Edition Clement Nedelcu / Libro Tapa blanda
common.buy 52.39
Popular
Clean Architecture Robert C. Martin / Libro Tapa blanda
common.buy 33.09
C++ Primer Stanley Lippman / Libro Tapa blanda
common.buy 64.99
Popular
Tour of C++, A Bjarne Stroustrup / Libro Tapa blanda
common.buy 38.79
Dancing with Qubits - Second Edition Robert S. Sutor / Libro Tapa blanda
common.buy 58.29
Popular
C++20 - The Complete Guide Nicolai M. Josuttis / Libro Tapa dura
common.buy 79.79
Popular
Effective Modern C++ Scott Meyers / Libro Tapa blanda
common.buy 63.09
Popular
C++17 - The Complete Guide Josuttis Nicolai M. Josuttis / Libro Tapa dura
common.buy 60.09

Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series.

Key Features:

- Create fun games in C++, with this up-to-date guide covering the latest features of C++20 and VS2022

- Build clones of popular games such as a Timberman clone, a Pong game, a Zombie Survival Shooter, and a platform endless runner game

- Discover tips to expand your finished games by thinking critically, technically, and creatively

Book Description:

Always dreamed of creating your own games? With the third edition of Beginning C++ Game Programming, you can turn that dream into reality! This beginner-friendly guide is updated and improved to include the latest features of VS 2022, SFML, and modern C++20 programming techniques. You'll get a fun introduction to game programming by building four fully playable games of increasing complexity. You'll build clones of popular games such as Timberman, Pong, a Zombie survival shooter, and an endless runner.

The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as vertex arrays, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. You'll dive deep into game mechanics and implement input handling, levelling up a character, and simple enemy AI. Finally, you'll explore game design patterns to enhance your C++ game programming skills.

By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.

What You Will Learn:

- Set up your game project in VS 2022 and explore C++ libraries such as SFML

- Build games in C++ from the ground up, including graphics, physics, and input handling

- Implement core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound

- Implement automatically spawning objects and AI to create rich and engaging experiences

- Learn advanced game development concepts, such as OpenGL shaders, texture atlases, and parallax backgrounds

- Scale and reuse your game code with modern game programming design patterns

Who this book is for:

This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful

Actriz & Políglota
EWA KASP para
Visualizar el vídeo
Ewa Kasp
Libristo tiene la oferta más extensa de literatura en idiomas extranjeros. Por eso compran aquí sus libros.

Sobre el libro

Nombre y apellidos Beginning C++ Game Programming - Third Edition
Autor John Horton
Idioma Inglés
Encuadernación Libro - Tapa blanda
Fecha de publicación 2024
Número de páginas 648
EAN 9781835081747
ISBN 1835081746
Código Libristo 46109547
Editores Packt Publishing
Peso 1190
Dimensiones 191 x 235 x 35
Regale este libro hoy
Es fácil
1 Añadir al carrito y elegir Entregar como regalo en el checkout 2 Le enviaremos un vale 3 El libro llegará a la dirección del destinatario

También puede interesarle


Beginning C++ Game Programming John Horton / Libro Tapa blanda
common.buy 63.19
Beginning C++ Game Programming John Horton / Libro Tapa blanda
common.buy 58.29
Popular
Just for Fun Linus Torvalds / Libro Tapa blanda
common.buy 15.59
Beginning C++ Game Programming Horton John Horton / Libro electrónico Adobe ePub DRM
common.buy 48.49
SUNRISE OF THE REAPING COLLINS SUZANNE / Libro Tapa dura
common.buy 22.79
Popular
The Creative Gene Hideo Kojima / Libro Tapa dura
common.buy 18.39
C++ Game Animation Programming - Second Edition Gabor Szauer / Libro Tapa blanda
common.buy 52.39
C++ Game Development By Example Siddharth Shekar / Libro Tapa blanda
common.buy 52.39
Mastering C++ Game Animation Programming Michael Dunsky / Libro Tapa blanda
common.buy 50.49
C++ for Game Developers Jarrel E. / Libro Tapa dura
common.buy 31.99
Popular
Professional C++, 6th Edition Gregoire / Libro Tapa blanda
common.buy 66.89
Popular
Red Rising 3-Book Box Set Pierce Brown / Libro Tapa blanda
common.buy 31.59
Popular
Game Programming Patterns Robert Nystrom / Libro Tapa blanda
common.buy 38.79
Económico
Godot 4 for Beginners Robert Henning / Libro Tapa blanda
common.buy 38.49
Popular
C++ Programming Language, The Bjarne Stroustrup / Libro Tapa dura
common.buy 85.59
Popular
C++ Torsten T Will / Libro Tapa blanda
common.buy 55.09
Our Discovery Island Level 1 Student's Book Linnette Erocak / Libro Tapa blanda
common.buy 19.19
Programming Concepts in C++ Burns / Libro Tapa blanda
common.buy 20.09
Popular
The Art of Game Design Jesse Schell / Libro Tapa blanda
common.buy 79.39
C++ for Game Developers Jarrel E. / Libro Tapa blanda
common.buy 24.29

Inicio de sesión

Inicie sesión en su cuenta. ¿No tiene una cuenta Libristo? ¡Cree una ahora!

 
obligatorio
obligatorio

¿No tiene cuenta? Descubra las ventajas de tener una cuenta Libristo.

Si tiene una cuenta Libristo, lo tendrá todo bajo control.

Crear una cuenta Libristo